Generating ideas that address the goals outlined in the research stage
Through sketch work, low-fidelity prototyping and basic 3D modelling, I explore different approaches to form, function and product architecture, with early consideration of usability, materials and manufacturing. The result is a set of clear, viable design directions that can be evaluated before moving into detailed development.
Concept Generation
Basic concept development where ideas and opportunities highlighted in the research stage are refined into visual sketch concepts.
Form Exploration
Exploring different silhouettes, proportions and surfacing approaches to establish the overall look and feel of the product.
Mechanism Design
Early exploration of how the product functions mechanically, from moving parts and assembly logic to how components interact and operate together.
Concept Mock-ups
Low-fidelity physical or 3D mock-ups used to test scale, proportion and ergonomics beyond what sketches alone can show.
CMF Exploration
Initial colour, material and finish direction, establishing how the product will look and feel in the hand ahead of detailed development.

Generating ideas that address the goals outlined in the research stage
Through sketch work, low-fidelity prototyping and basic 3D modelling, I explore different approaches to form, function and product architecture, with early consideration of usability, materials and manufacturing. The result is a set of clear, viable design directions that can be evaluated before moving into detailed development.
Concept Generation
Basic concept development where ideas and opportunities highlighted in the research stage are refined into visual sketch concepts.
Form Exploration
Exploring different silhouettes, proportions and surfacing approaches to establish the overall look and feel of the product.
Mechanism Design
Early exploration of how the product functions mechanically, from moving parts and assembly logic to how components interact and operate together.
Concept Mock-ups
Low-fidelity physical or 3D mock-ups used to test scale, proportion and ergonomics beyond what sketches alone can show.
CMF Exploration
Initial colour, material and finish direction, establishing how the product will look and feel in the hand ahead of detailed development.

Generating ideas that address the goals outlined in the research stage
Through sketch work, low-fidelity prototyping and basic 3D modelling, I explore different approaches to form, function and product architecture, with early consideration of usability, materials and manufacturing. The result is a set of clear, viable design directions that can be evaluated before moving into detailed development.
Concept Generation
Basic concept development where ideas and opportunities highlighted in the research stage are refined into visual sketch concepts.
Form Exploration
Exploring different silhouettes, proportions and surfacing approaches to establish the overall look and feel of the product.
Mechanism Design
Early exploration of how the product functions mechanically, from moving parts and assembly logic to how components interact and operate together.
Concept Mock-ups
Low-fidelity physical or 3D mock-ups used to test scale, proportion and ergonomics beyond what sketches alone can show.
CMF Exploration
Initial colour, material and finish direction, establishing how the product will look and feel in the hand ahead of detailed development.

Generating ideas that address the goals outlined in the research stage
Through sketch work, low-fidelity prototyping and basic 3D modelling, I explore different approaches to form, function and product architecture, with early consideration of usability, materials and manufacturing. The result is a set of clear, viable design directions that can be evaluated before moving into detailed development.
Concept Generation
Basic concept development where ideas and opportunities highlighted in the research stage are refined into visual sketch concepts.
Form Exploration
Exploring different silhouettes, proportions and surfacing approaches to establish the overall look and feel of the product.
Mechanism Design
Early exploration of how the product functions mechanically, from moving parts and assembly logic to how components interact and operate together.
Concept Mock-ups
Low-fidelity physical or 3D mock-ups used to test scale, proportion and ergonomics beyond what sketches alone can show.
CMF Exploration
Initial colour, material and finish direction, establishing how the product will look and feel in the hand ahead of detailed development.


